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Linux Cubed Series 8: LINUX Games
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Linux Cubed Series 8 - LINUX Games.iso
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doom
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ldhe-src.0
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screen.h
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1995-04-19
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898b
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25 lines
const char *ul[2] = { "//#//", "╔┌█╒╓" };
const char *ur[2] = { "\\#\\", "╗┐█╕╖" };
const char *ll[2] = { "\\#\\", "╚└█╘╙" };
const char *lr[2] = { "//#//", "╝┘█╛╜" };
const char *hz[2] = { "=-#=-", "═─█═─" };
const char *vt[2] = { "||#||", "║│█│║" };
const char blank[2] = { ' ', '░' };
void Blankwindow(char attr, int left, int top, int right, int bot);
void clearscreen(char attr, char fill);
void clsMCGA(void);
void CPrintfXY(int x, int y, char *string, ...);
void CPutsXY(int x, int y, char *string);
void Drawframe(int type, unsigned char attr, int left, int top, int right,
int bot);
void MCGAPutsXY (int x, int y, char *string, unsigned char col);
//void Putattr(unsigned char attr, int col, int row);
//void putpix(unsigned int x, unsigned int y, int col);
void setpalette(char palette[768]);
void setpos(int x, int y);
void toMCGA(void);
void totext(void);
void WipeScreen(void);